Quality
% bonus
levels · +0%
×
Prod modules add productivity (fewer packs, faster finish) but slow the lab.
beacons ·
/ beacon ·
Beacon effect scales by √(beacon count): diminishing returns as you add more.
Research job
units ×
s / unit
A technology's cost: number of research units and seconds per unit at speed 1. Read them off the tech tooltip (e.g. 1000 × 60s).
minutes
Labs needed
-
lab speed -
productivity -
packs / min -
Lab speed-
Each factor multiplies the next.
Productivity-
Bonuses add together - more productivity means fewer packs and a faster finish.
| Research per lab | - |
| Total packs (per science type) | - |
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